I updated just about everything. The new Codelink v2.0.7.1a has lots of new graphics and feature tweaks. I made a small demo video showing off the new skins. The skins file pack has also been updated. as well as the release of ModMagic v1 which will allow you to modify the game and create new content that you can share with everyone if you so choose.
Here is the new video
I have posted a few new screenshots of some of the server objects in the upcoming release of Codelink v2.0.7.1. Due to many requests on the forums, we now can scroll files, data fields, and shops.
I also made some changes to the bank accounts. You no longer can see a list of accounts, you will have to know the account holders full name and account number before being able to access their account information. anyway, enjoy the new screenshots... the new release is coming soon. hopefully this weekend!
I managed to create another simple demo video of the new Codelink v2 release. It is nothing special, I was just learning to use the movie editing software. I plan on creating a bunch of tutorial videos for the tutorial section on the site. I am also working on the game manual to. Anyway, I will be posting a link to the new release in the forums once it is finished uploading (a few more minutes). In the meantime, watch the new video... hosted on our brand new youtube channel. http://youtube.com/codelinkv2
I fixed a bug that prevents missions from satnets and local networks. if you already downloaded the 2.0.7.0 release, you can download just the EXE you need to fix this problem. you can find the links on the forums in the downloads section.
Well, ive been busting ass, cleaning up code, optimizing shit and squashing the hive of bugs and im happy to say i think ive got just about all of them. I will also be releaseing ModMagic v1, which is a mod utility that will assist you in creating servers and game items. I plan on spending some serious time with ModMagic once i get the storyline missions released. Anyway, ive uploaded a few new screenshots, a new Codelink v2 one, and a few of the ModMagic utility. This project is starting to take shape now... I know there are a few guys who have seen this progress from the beginning, and i thank you for sticky with me through all the bugs and bad ideas. I am determined as ever to make Codelink v2 the best hacking simulation it can be.